Sunday, March 8, 2009

Simulation Gaming for Education Purposes

Teenagers enjoy playing simulation games that involve different levels,realistic graphics, and to the point story lines with larger than life characters. I believe these gaming situations can be used as a teaching tool to educate as well as entertain teaching life skills. I would like to see more companies involved in producing games with less violence and more learning. The skills learned in my game will produce life long learning. It is important that society be more involved with our future youth learning by supporting companies that envision change. In doing so funding may be made available to non-profit entities who are unable to support the production of educational entertainment games.